A physical gamification kit to increase engagement, develop class culture, and reinforce positive behavior in any learning environment!
Duration: 2019/11/19 - 2019/12/20 (30 days)
*** Cancelled ***
957 USD of 9,750 USD Goal | 50 Backers | 19 USD Avg.Pledge |
[BETA] Projection data are available only if there are at least 4 days of data and the project has not yet finished.